Material Study – Photoshop, nDo2, Unity, Shader Forge

Plant asset and concept – Concept and textures made in Photoshop, mesh in 3D Studio Max, shader in Shader forge and rendered in Unity

Rocket Raccoon – For the Unlimited Comicon Challenge 2014

Rocket Raccoon – For the Unlimited Comicon Challenge 2014

Rocket Raccoon – For the Unlimited Comicon Challenge 2014

Rocket Raccoon – For the Unlimited Comicon Challenge 2014

Alien Guns – All objects share the same three RGB 512 textures (Diffuse, Normal, Specular). 3ds Max, Zbrush, Photoshop, nDo2. A custom green rimlight shader added in UDK.

Alien – Uses three RGB 512 textures (Diffuse, Normal, Specular). 3ds Max, Zbrush, Photoshop, nDo2. A custom green rimlight shader added in UDK.